Re: FM9 fubar



In article <aZdqi.28964$Om6.19744@xxxxxxxxxxxxxxxxxxxxx>, Michael Myett
<noone@xxxxxxxxxxx> wrote:

Guy wrote:
WOW that is really intuitive and easy for any user to get. What happened
to
OK and Cancel anyway. I guessa button costs extra.


"Jens Teich" <info@xxxxxxxxxxxx> wrote in message
news:u3azcm78u.fsf@xxxxxxxxxxxxxxx
"Guy" <sailor@xxxxxxxx> writes:

FM9 Eval WinXP

I cannot find an "OK" or "Cancel" button on the script editor. Must use
the
goaway button then respond to Save.
As long as you are editing the script a tiny star in the headline of the
window
indicates the edit status. Ctrl-s saves and makes the star disappear.

Jens

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I'm not sure you have noticed, but you can open and work on multiple
scripts as well as bounce back to the other database functions without
backing out of the script maker. Very good stuff. I suspect this may be
one of the reasons for the disappearance of the "okay" and "cancel" buttons.

Interestingly the "cancel" and "okay" buttons are missing in the Mac
and Win versions of Pro and Advance. There may be something to your
theory. However, for me, the ability to keep Scriptmaker open is a
feature, the missing buttons are a BUG. Also, I'm not seeing any tiny
star in the Mac version of Advance.

It all just looks and feels incomplete.
.