Solidworks World and SW 2009 News
- From: dvanzile3@xxxxxxxxxxxxxxx
- Date: Thu, 24 Jan 2008 10:19:17 -0800 (PST)
Firstly, I'd like to personally thank everyone who posted SW world
updates and info in their blogs.
Ricky J, Matt P, Jason R, Anna, and anyone else I failed to mention.
Thanks for all your efforts!
I was lucky enough to be able to attend in 2000 (New Orleans) and then
again in 2006 (Vegas). I must say,
not only was the sw information and sessions informative, the general
sessions and sw community make going back to work that much more
inspirational again. They certainly know how to put on a 3-4 day
convention. I'm looking forward to the next time I'm able to attend.
Now to the part that is my favorite.... what are they doing for the
next version, 2009 specifically?
I kept reading that there was a common theme to concentrate on
performance and reliability and I applaud this approach to the new
version. However, from what I've seen in your posts, where is the
performance boost exactly?
This "Speedpak" feature for large assemblies (and I hate to say
this....) seems like another half-baked feature that I'll never really
use. That is, unless I'm not understanding it correctly. This just
turns on or off more and more random parts in a large assembly to load
or not load? I guess I'd like further input on this as I am hoping
for the best.
Also, I read that the same large assembly was used to create a 3-view
drawing. One in 2008 and the same one in 2009 side by side. 2008
finished in nearly 2 minutes and the 2009 in under 30 seconds. Now
this is definitely impressive but I only have on question to this.
I'm under the assumption that this speed increase is because 2009 is
now utilizing 2-4 or even 8 cores to calculate drawing views. With
this, am I to assume that if I have a single processor that I will
never see this increase in performance? Again, I guess I need more
info.
I don't mean to sound cynical but rather just hoping for a true
performance increase on a "single level" processor.
Now don't me wrong, I surely hope their development team is working
hard to make more and more functions of the software multithreaded
considering that's what mainstream cpu's and future cpu's are headed.
Who knows, maybe sw is doing exactly what the users have been asking
for for a while now. "Less new functionality and more bug fixes!"
just because it fits in the grand scheme of things for their
software. And that's going through existing code and rewriting so it
can be multithreaded to utilize all those dare I say sleeping cpu
cores. So it would seem it gives us exactly what we want making us
feel like we got what we want.... all the while it fits exactly into
their software future. Either way it's great thing is what I'm
getting at!
Great job once again SW for another great SW world. From what I read
about in the blogs anyways!!!
Looking forward to any updates too on the new features!
Don V
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