Forced Event Generation
- From: Stefan Joeres <joeres@xxxxxxxxxxxxxxxxxx>
- Date: Thu, 15 May 2008 09:43:22 +0200
Is there a way to force an wreal continous assignment to produce a new
event, although the value of the assignment variable didn't change ?
real vout;
assign out=vout;
always
begin
# delay
vout=5;
end
Should produce an output event during each loop, not just one at the
beginning :)
Regards,
Stefan
.
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