Re: Spline to Polyline



Hi

Il'l tell you another way ; you make a new layer and set that the
current, then you Divide the Spline with enough high a number ,-- for
either a vector straitline after strait line line or, to get the points
to describe a Polyline.
You see with simple Lisp ,after you "divided" the Spline ,there will be
drawn a the number of points you asked ,along the Spline, these points
will all be on the new layer and they will be made one point after the
other in the right order to just be written to an external file, to be
imported as reply to the 3Dline or the Pline function --- as easy as
that, as long as you remember to add a point at the start of the line,
as "Divide" do not place it's points at the endpoints of the Spline.

P.C.
http://home20.inet.tele.dk/h-3d/

.



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