Re: Random number generation using a 256-state cellular automaton
- From: Michael Olea <oleaj@xxxxxxxxxxxxx>
- Date: Wed, 24 Jan 2007 01:01:46 +0000
Vend wrote:
On 23 Gen, 21:01, Michael Olea <o...@xxxxxxxxxxxxx> wrote:
Hi, Tony. I did not see this post, since I was folowing the thread on
C.A.P.
The author didn't post there. Kent cross-posted
Anyway, I have a conjecture: two rule tables should yield the same
results on the Diehard tests if they have the same cycle structure. If
that's true, then the search space can be sharply reduced - instead of
256!*255! tables, down to P(256)*P(255), where P(N) is the number of
integer partitions of N.
What is an integer partition?
A partition of a positive number into summands. P(6) = 11:
1) 1+1+1+1+1+1 2) 1+1+1+1+2 3) 1+1+1+3 4) 1+1+4, 5) 1+2+2 6) 1+5
7) 1+2+3 8) 2+2+2 9) 2+4 10) 3+3 11) 6
P(256) is much smaller than 256!.
-- Michael
.
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