Re: learnable dynamics (was Goal of AI...)
- From: "JGCASEY" <jgkjcasey@xxxxxxxxxxxx>
- Date: 29 May 2006 00:19:33 -0700
Michael Olea wrote:
JGCASEY wrote:
Michael Olea wrote:
template<typename TREAL = float>
class LogisticMap ...
Unfortunately I am just a humble BASIC programmer who has
done some c programming but only dabbled in c++.
< snip explanations >
Thanks Michael and Curt I think I get the gist of it now.
--
JC
.
- References:
- Re: Goal of AI: Perfect or Bounded Rationality
- From: jalegris
- Re: Goal of AI: Perfect or Bounded Rationality
- From: Curt Welch
- Re: Goal of AI: Perfect or Bounded Rationality
- From: jalegris
- Re: Goal of AI: Perfect or Bounded Rationality
- From: Curt Welch
- Re: Goal of AI: Perfect or Bounded Rationality
- From: jalegris
- Re: Goal of AI: Perfect or Bounded Rationality
- From: Curt Welch
- Re: Goal of AI: Perfect or Bounded Rationality
- From: emotioncube
- Re: Goal of AI: Perfect or Bounded Rationality
- From: Curt Welch
- Re: Goal of AI: Perfect or Bounded Rationality
- From: Michael Olea
- Re: Goal of AI: Perfect or Bounded Rationality
- From: Curt Welch
- Re: Goal of AI: Perfect or Bounded Rationality
- From: Michael Olea
- Re: Goal of AI: Perfect or Bounded Rationality
- From: JGCASEY
- Re: Goal of AI: Perfect or Bounded Rationality
- From: Michael Olea
- Re: Goal of AI: Perfect or Bounded Rationality
- From: JGCASEY
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- From: Michael Olea
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