Need to rotate image 180 degrees in camera - Can this be done?
I have a loaner (my dome camera is waiting to be replaced) Ganz camera
(I think that it is a CS) that is mounted from a ceiling grid mount.
Hence, the image on my DVR is upside down. There is no mount point on
the top of the camera, and I cannot rotate the image with my dvr
software. Is there some way to rotate the image within the camera?
Any help would be appreciated.
.
Relevant Pages
- Re: Need to rotate image 180 degrees in camera - Can this be done?
... that is mounted from a ceiling grid mount. ... There is no mount point on the top of the camera, and I cannot rotate the image with my dvr software. ... (alt.security.alarms) - RE: Light Direction relative to World Matrix
... It's usual practice to move the camera and derive the view matrix transform ... I can then rotate the world matrix to rotate my camera. ... I use a Tilt field to change the Z-component of my LookAt vector, ... This means that when I rotate the camera, the shadows on the ... (microsoft.public.win32.programmer.directx.managed) - Re: Camera preview orientation on HTC-Universal
... It sounds to me like you're seeing a camera ... does not use DirectShow or the DirectShow camera driver. ... This is necessary because as you rotate the shell on the device you also physically rotate the device. ... How can I tell the output renderer to NOT rotate / flip the content? ... (microsoft.public.pocketpc.developer) - Re: Light Direction relative to World Matrix
... > from the camera position, ... I can then rotate the world matrix to rotate my camera. ... I use a Tilt field to change the Z-component of my LookAt vector, ... >>Microsoft MVP ... (microsoft.public.win32.programmer.directx.managed) - Re: Camera preview orientation on HTC-Universal
... Rendering the preview pin as you did below should always result in the image ... It sounds to me like you're seeing a camera ... does not use DirectShow or the DirectShow camera driver. ... >> the correct orientation (don't rotate when rendering it). ... (microsoft.public.pocketpc.developer) |
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