Re: 4.0.6 updated patch notes
- From: Catriona R <catrionarNOSPAM@xxxxxxxxxxxxxx>
- Date: Wed, 12 Jan 2011 14:39:46 +0000
On 12 Jan 2011 14:02:07 GMT, Urbin <urbin@xxxxxxxxxxxxxxx> wrote:
On Wed, 12 Jan 2011 12:25:02 +0000, Catriona R wrote:
Would be nice if an achievement was added but there's so many new rares
that omg, it'd be like 100+ rares to kill in one achievement ;-)
They might split it into serveral, by region or something like that. Anyway,
I'm still in need of some Northrend rares first, so there is no rush.
Me too, I'm kinda glad there isn't a new one for me to get completist
d.. Volatile Air now has an increased chance of dropping from rich mining
nodes and Pyrite.
Given that was under the "engineering" notes, don't expect it from
Yeah I wondered about that.
as I understand it, engineers get a chance for volatile air to drop from
mining now (since there's no clouds toextract motes from this time round
Ah, I hadn't realised there not being new clouds. So engineers without
mining are screwed? Not a problem, as mine is a miner, but still....
Yeah I've seen a fair few complaints on the forums about that, seems a
bit harsh! Thankfully my engineer is also a miner... my alliance one
is not, but if I ever play the character again I may change her
professions anyway; I only took engineering on that one because it was
a paladin back in the days when paladins had no ranged abilities
whatsoever so needed bombs for ranged pulling!
Sagart (85 Undead Priest)
Tairbh (83 Tauren Druid)
Balgair (80 Human Rogue)
Buinne (80 Troll Shaman)
Ruire (80 Blood Elf Paladin)
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