Re: Tanking is harder, but.
- From: Rob Wynne <doc@xxxxxxxxxxx>
- Date: Wed, 22 Dec 2010 13:12:10 +0000 (UTC)
neithskye <jill_bookerGREENEGGSANDSPAM@xxxxxxxxxxx> wrote:
One place I hate is Grim Batol, the mobs with one Gronn and three
Twilight Beguilers. They cast Deceitful Blast, which hits for Shadow
The DPS needs to be told to CC those guys. Every single DPS class has a
useful CC for that particular, even the ret paladins (if there's any left...).
*raies hand* Ret paladin here. And I've been doin ga lot of CC in my
(normal) dungeon runs, though I often have to remind the tank that I can.
The one thing that sucks about Repentance is the range. It's only 20
yards, 10 less than Polymorph, and means I often end up body-pulling the
pack and trusting the tank to gather them off of me. Don't see much way
around that if the mob we *need* to CC (a caster, say) is not the closest
Then it's up to the tank to not accidentally break the CC (which I will
confess I'm bad at, carelessly throwing my shield around).
When I have tanked (a skill I'm only just learning, so I'm bad at a LOT of
things), I try to be mindful of where the CC mob is, and make sure I pull
things back from there. If I have vent contact with the party (usually),
I'll try and coordinate with the CC so that I initiate the pull with
judgement just as they throw off their CC, and then toss Avenger's Shield
once they're closer (and far enough away, one hopes, from the CC target).
Rob Wynne / The Autographed Cat / doc@xxxxxxxxxxx
http://www.autographedcat.com/ / http://autographedcat.livejournal.com/
Gafilk 2011: Jan 7-9, 2011 - Atlanta, GA - http://www.gafilk.org/
Aphelion - Original SF&F since 1997 - http://www.aphelion-webzine.com/