Re: Enthusiasm hard to find....



In article <Xns9DC45B5357847treifamilygmailcom@xxxxxxxxxxxxxx>,
Cryptoengineer <treifamily@xxxxxxxxx> wrote:

Now that we're learning more and more from folks in the beta, I find my
enthusiasm for gearing up is fading - I keep hearing that I'm going to
ditch my ilvl 264+ gear within days of starting Cata, replacing it with
quest greens.

Sure, this happened with BC, and to a lesser extent with WotLK, but at
the moment, I can't see much point in, for example, grinding for frost
badges. I have over 200 in the bank, and not a heck of a lot to spend
them on. I've geared my Pally's Holy spec well beyond them, the Ret spec
somewhat so. I have a tanking set too, but I've never used it.

As a result, I'm starting to skip the daily Heroic quite often, and
don't get to worried if I miss the weekly. I find myself trying to fill
out my Raider achievements, usw, and grinding reps (just got 30
exalted).

I'm raiding 2 nights a week, in a perpetually extended ICC 25 with my
current guild. I/they are now up to Sindy, and I hope to see, and even
more, defeat, the LK before Cata. That would be nice.

Of course, if I miss it, I'll just go back at 85 with a pug of other
people who did so, and pwn him.

pt

Not disagreeing with your observation on gear, though I've always had a
gear issue with the fundamental design since I started playing a couple
of years back. I've never fully understood the entire PvP v. PvE, Arena
v. Battleground tweaks that Blizzard has.

For me it would be far more . . . I don't know, "harmonious?" Or
aesthetically pleasing? if there was one standard. Yes, players
interact differently than mob, but if there was one gear standard that
would cancel out. I've been totally unmotivated in running raids
(actually, I also have a time constraint problem) just to gear up to run
more raids. From my point of view, if I get the biggest, nastiest sword
I can find, it should be a really big nasty sword wherever I use it. I
had to get my DK up to 80 and grind a mother load of stuff before I
found a better two-hand sword than the Truesilver legacy I got in
Wintergrasp. So I passed that one down to my new horde BE Pally, and at
80 he still hasn't found a better sword.

To me the entire spell penetration, resilience, hit rating, power,
expertise, etc. is way over-tinkering the system.

The idea you've killed yourself grinding to get that ancient artifact
level helm in the deepest dungeon and you're going to toss it because
the first helm drop by a hideous thing mob is better is just not sexy.

I think it would be much simpler if at first they had simply multiple
qualities of normal swords; they threw those away far to soon to go to
enchanted weapons, IMHO. You could have a lousy sword when you start
running your 1 lvl warrior, and about lvl 10 you either buy or from
drops get a "well made sword," which gives you +10 to damage. At 15 or
so you have a shot at a "finely made sword" a +15 weapon. Around 20 you
can start finding magic weapons, things that are +15 damage, +1 point to
stat, say a +1 dagger to agility for a rogue, or +1 to intelligence for
a staff. Also you could find enchantments to weapons, which would force
you into considering whether to keep an older weapon with a load of
enchants you've put on it, or go to an obviously better weapon and start
looking for more enchants. About 50 or so you get into the real magic
weapons than come with enchants built in, and then the rare stuff, named
weapons with history or especially created by legendary craftsmen, that
sort of stuff.

So you'd be going into the expansion with your Soul Drinker Two-Handed
Sword, which gives you a 2% chance to heal yourself for 200-300 health
on a hit, which you've found or purchased enchants for so that it also
gives you a +1 to strength bonus, +2 to stamina, and +3 to intellect,
you're "perfect pally sword" for the last ten levels or sell it after
the a mob drops a slightly better relic weapon, but one that has no
enchants.

Same with armor and you've got a game in which the player's tactics and
choices have more to do with winning fights than how well he/she is
geared up.

Anyway, I know this will never happen, but it's my sense that WoW is
overly gear happy and this complaint about the new expansion only
affirms that belief.

Best, R.E.F.
.



Relevant Pages

  • Re: Noob hits level 20
    ... I'm always interested to hear what weapons setups other warriors are ... as well as what enchants are best for what speeds of weapons. ... my warrior is primary Arm/Fury spec with sword ...
    (alt.games.warcraft)
  • Re: I keep hearing AV and AB and want to ask something
    ... No marks, honor. ... for gear, getting it enchanted from my disenchant bank and them giving ... the 10-19 bracket is THE MOST unfair by personal opinion. ... everything from armor kits to a Fishing Hat and Stamina enchants. ...
    (alt.games.warcraft)
  • Re: Warrior stats on equipment
    ... everything is bloody paladin plate. ... levels - as I know he'll get tons of good quest reward gear in outland, ... Only equipped one so far, the whistling sword in my offhand, as ...
    (alt.games.warcraft)
  • Re: WSG 10-19 Alliance twinks...
    ... the exact same opportunity to have the same gear. ... With the level restrictions on all non-quested BoE ... "Until the very high level instances". ... at level 19 is enchants - the problem at level 60 is equipment. ...
    (alt.games.warcraft)
  • Re: Words to live by (Re: Hunter Help)
    ... I have seen many people trying for the top-of-the-line gear, ... VANITY is not a good enough reason for ANYTHING. ... dislike the playstyle required to get them (raiding, ... jewelcrafter), and put at least midrange enchants on them, so as to ...
    (alt.games.warcraft)