Re: What will make you ditch a group?
- From: neithskye <jill_bookerGREENEGGSANDSPAM@xxxxxxxxxxx>
- Date: Thu, 7 Jan 2010 08:36:57 -0800 (PST)
On Dec 30 2009, 1:38 am, cryptoguy <treifam...@xxxxxxxxx> wrote:
What will make you leave a group?
I have only ever left a group once, and that was because the dungeon
was clearly going nowhere. I got summoned as a replacement healer for
Oculus. I entered to a huge name-calling argument between the DK tank
and another DK. The DPS DK and the Ret Paladin were from the same
guild/server, and were doing . . . I don't know what.
The Ret Paladin would mount his drake, then aggro an Elite dragon,
then bring it back to the party. Or he would just die. Over and over.
No sooner would I rez him than I'd get the notification that he died
again. I think he was deliberately aggroing the Elite dragons. The
tank would pull groups with no one there but me. So I'd heal and heal.
The DPS all seemed to be mounted and flying . . . somewhere else in
the dungeon. At one point after one set of mobs, I looked up to see
the second DK DPS fall from his killed drake and die. He then left the
party. He hadn't said a single word. Before I left, the entire
instance consisted of the tank and I fighting trash while the DPS flew
around on their drakes.
Now, I don't leave because I don't want to wait around for
replacements, but there are several behaviors I dislike. Namely, as a
healer, not waiting for my mana, even when I've said in party chat,
"Need mana". Or starting a boss fight - or any fight for that matter -
when I'm three screens away. Then wondering why you died.
Interestingly, these and other rude behaviors I tend to see mainly
from Starcallers and Twilight Vanquishers. Not very scientific, I
know, but whenever I get a group and someone has this title, I tend to
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