Re: Warrior - two handed sword or shield
- From: Prelgor <prelgor@xxxxxxx>
- Date: Fri, 1 May 2009 10:00:04 -0700 (PDT)
On May 1, 3:17 am, "Kilgaard" <Kilga...@xxxxxxxxxxx> wrote:
<BertieBigBol...@xxxxxxxxx> wrote in message
I see. I seem to have the dual wield thing.
Sorry, forgot about dual wield. If you have picked up the Dual Wield
Specialization talent (which you can get to in levels 25-29. Fury Tree) and
the Precision talent (levels 30-32) then dual wielding is better than a two
handed weapon. If you don't have both of these talents, the miss penalty for
dual wielding means you do less damage than a two handed weapon because more
of your swings miss.
This is not true. With no talents, the white damage should be the
same, assuming weapons of comparable quality.
Two-handed weapons deal 20% more damage than one-handed weapons. So,
a two-handed sword would deliver 20% more damage (or 120%) than a one-
handed sword and a shield, again, assuming equal weapon quality.
Dual wielding suffers two penalties. There is about a 20% increased
miss rate. The off hand also normally does half damage. However, you
get to swing two weapons. The net result is:
main hand = 80% accuracy * full damage = 80% 1h damage
off hand = 80% accuracy * 50% damage = 40% 1h damage
The total is 80%+40% = 120%, the same white damage as if you were
using a two-handed weapon. (I have slightly simplified the numbers,
but accounting for the 5% miss chance does not change the end
Having the talents you mention would make dual wielding a more
attractive option. On the other hand, the Arms tree offers talents
which preferentially improve two-handed weapon damage. It's not
immediately obvious whether investing N talent points in either tree
would result in more damage. For the sake of someone leveling up, I
would advise using whichever seems like more fun. :)
This assumes that you can get access to comparable one handed or two handed
weapons. If you have an excellent one of either type then you will probably
be better using that weapon. Warriors are *very* gear dependent.
This is probably at least as important as anything else. I went Arms
with my warrior simply because it meant having to keep only one weapon
up to date, not two.
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