Re: Azeroth questing makes me sad
- From: "steve.kaye" <nospam@xxxxxxxxxxxxxxxxxxx>
- Date: Wed, 4 Feb 2009 00:49:02 -0800 (PST)
On 3 Feb, 17:46, yoj...@xxxxxxxxx wrote:
On Feb 3, 3:32 am, Urbin <ur...@xxxxxxxxxxxxxxx> wrote:
On Mon, 2 Feb 2009 12:47:20 -0800 (PST), yoj...@xxxxxxxxx wrote:
On Feb 2, 10:36=A0am, "Mark (newsgroups)" <marknewsgro...@xxxxxxxxx>
Anyone agree/disagree? Got any suggestions for a level 44 priest for a
good quest hub?
Yeah, I agree. The issue is that most Azeroth zones span 10 levels (15
levels in some cases - STV, barrens), so to maximize efficiently, you
really have to be questing in 2-3 zones simultaneously. By contrast,
the Outland and Northrend zones only span 2-3 levels - a much better
True, but then those zones were only designed to be used for 10 levels, not
Not sure what your point is. Sure, there were 6 times as many levels
to climb, but there were also 6 times as many zones.
They didn't need 6 times as many zones to do the same thing in Azeroth
- they needed closer to 10 or 12 times the number of zones to achieve
it. In Azeroth the early zones are all Horde or Alliance. The next
level of zones are mostly biased to one faction or the other because
they are nearer to the starting zones that are all faction
controlled. For example, the first two Dwarf / Gnome zones are
Alliance controlled and the next one (Wetlands) is contested but
mainly Alliance. The next level (probably Arathi Highlands) is
contested but closer to 50% of each.
They could have
easily set up Azeroth the same way as Outland. For example instead of
having 4 zones from 18-30 (Duskwood, Ashenvale, Wetlands, Hillsbrad),
they could have broken it up as follows:
and been a bit smarter about making these zones more adjacent to each
other. This would have more closely matched Outland and Northrend zone
model. I guess Blizzard learned from their mistakes.
It would be difficult to do Azeroth in the Outlands / Northrend model
without increasing the number of available zones because of the lore.
Each race needs it's own starting zones to be controlled by it's own
faction because that's where they live and they couldn't really have
their own homeland occupied by the opposing faction. In the low to
mid level contested zones, the quests are often to achieve opposing
goals and rarely to acheive aligned goals.
In Outlands and Northrend we have common enemies so the quests can be
recycled meaning that the Horde and Alliance often have the same goals
when the quests have been given by their own faction. After the
starting zones, the quests are usually given by NPCs of neither
faction. This doesn't become common in Azeroth until the higher level
zones - Winterspring, Plaguelands and Silithus.
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