Re: Instance maps



On Mar 4, 9:17 am, Barry Freeman <b...@xxxxxxxxxxxx> wrote:

I don't know why Blizzard decided not to make instance maps. One
reason I can think of is that dungeons are commonly multi-leveled.
Mapping those on a 2D plane is fairly hard, but NO harder than doing
the map of, say Undercity, or Thunderbluff.

The only instance it annoys me on is Old Hillsbrad, which actually
*is* all on a level as much as any outside zone. It's quite a
nuisance the first time you try to find your way to the entrance half-
way through.

Maybe Blizzard feel in general that a half-uncovered dungeon map would
annoy or confuse players more than it helps them.

- Gerry Quinn
.



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