Re: Curse of Exhaustion
- From: Catriona R <catrionarNOSPAM@xxxxxxxxxxxxxx>
- Date: Tue, 04 Dec 2007 11:50:21 +0000
On Tue, 04 Dec 2007 04:48:56 -0600, alphawolf <noname@xxxxxxxxxxxxx> wrote:
On Mon, 3 Dec 2007 09:09:16 -0800 (PST), lcpltom <lcpltom@xxxxxxxxx>
On trash mobs, yes, CoA is basically useless as they are going down
too fast for the bulk of the damage to hit. Without the talent to
increase the effect of CoS and without Improved Shadowbolt, then yes,
it would make more sense to use CoA on bosses.
But with imp CoS and imp shadowbolt, shadowbolt crits mean my shadow
damage (and consequently any other warlocks or shadow priests damage)
gets increased by 33%.
That's the way it worked 1 1/2 years ago. The Shadow Vulnerability
from Improved Shadowbolt only applies to direct damage shadow spells
now (i.e. Shadowbolt, Mindblast(?)).
Nope, it applies to all from what I've seen - just use drainlife on a mob
with that debuff up and notice you're healing yourself for more than when
it's not up. The direct damage bit is just about using up the charges, ie
the 4 charges won't be used up by dots, only direct spells.
At least that's how it's appeared to me when I've been playing my lock,
perhaps someone who's tested recently can confirm? Been a while since I
played the lock with that talent, so I may be mistaken.
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 64)
Eilnich - Blood Elf Warlock (lvl 54)
Sgoildubh - Human Mage (lvl 53)
Beag - Dwarf Paladin (lvl 53)
Cathach - Gnome Warrior (lvl 30)
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