Re: Rolled a priest
- From: Nate Engle <nathan_engle@xxxxxxxxx>
- Date: Wed, 03 May 2006 11:36:36 -0500
Christian Stauffer wrote:
Nate Engle wrote:Spirit is nice if you can get it without sacrificing int
or stamina, but int and stamina are still going to be your
most important stats at least while you're leveling up.
Spirit plays into regen rates, but because of the "5
second rule" (without special talents mana regen only
starts 5 seconds after you cast your last spell), you
find that it really doesn't help that much during combat,
and once you're out of combat you just drink a few seconds
longer.
Now that's about as wrong as it could be. Except mages, who
*burn* their mana and have infinite free drinks, no class
out there wants to drink every 2-3 mobs while levelling.
It's inefficient, and extremely expensive.
When you have a 60th level mage alt who conjures a lot of
water for you it's less expensive than you might imagine.
The way I look at it is that I'm going to spend some down
time waiting for mana to come back between mobs. I could
either twiddle my thumbs while my spirit regens, or I could
drink something (free to me) and get up that much faster.
Intellect doesn't give you *anything* in that regard. It
determines your initial mana pool, but it hasn't anything
to do with regeneration, which is the only essential thing
when talking about grinding/levelling/soloing.
Intellect gives me extra mana, which for a shadow priest
means more duration on my offense, which in turn means more
healing from vampiric embrace, more time for my dynamite
cooldown to tick down, and less overall trips back from
the graveyard. I don't completely ignore spirit, but I
think it's grossly inaccurate to say that it's the "only
essential thing".
Even if you don't have a mage to conjure the drinks and
friendly guildies to hold them for you while you swap
characters, it isn't exactly rocket science to ask someone
else in the guild if they could conjure for you. I conjure
stuff for people in my guild all the time.
Int might be better when you're usually doing fights
that require you to drink anyway (e.g. instance runs after
SM), but for soloing, no way.
I could have sworn that you were the feral druid guy who extolled
feral because it prevents you from having to sit and drink. I've
played a lot from the caster angle where I sit and drink, from 1
to 60 as a mage, druid, warlock, and now almost there on a priest,
and personally I like a little extra int. If you're smart about
it you can make it so that the drinks don't cost you anything,
and I think I get more from regen from drinking AND spirit than
I would from regen from spirit alone.
.
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