Re: Wow CPU Utilization and Video Cards



dont think it actualy runs 100% but has 100% of its power available.
greetings!

"Kzak" <josephwcox@xxxxxxxxxxx> schreef in bericht
news:TVJlf.7869$xg1.4233@xxxxxxxxxxx
> "gaf1234567890" <gaf1234567890@xxxxxxxxxxx> wrote in message
> news:1133984063.018237.117360@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
>> Kzak wrote:
>>> Now that I am using my new Logitech G15 keyboard, I noticed that my CPU
>>> utilization is 100% when I am in the Wow game. I have an Athlon-64
>>> 3200+
>>> CPU with 1GB of memory and a (weak) Nvidia GeForce FX 5500 which came
>>> with
>>> the system. So I am wondering if I upgrade to say a Nvidia GeForce
>>> 7800
>>> will I see the CPU utilization drop as a result of the video card doing
>>> more
>>> of the work? Also, would I see much improvement in the game (it seems
>>> fine
>>> now)?
>>
>> It depends on what's really going on.
>>
>> Before Windows NT / 2000 / XP the most common Windows programming
>> technique to accomplish something as a background task was to spin in a
>> tight message loop, using explicit Yields when there was nothing for
>> your forground task to do and then posting itself an asynchronous
>> message to keep spinning. This was before real multitasking in the OS.
>>
>> But when you ran one of these older Windows Apps on NT / 2000 / XP it
>> was very common to see CPU go to 100%. In essence a program still
>> written like that is acting the exact same way as the "System Idle
>> Task" that you always see in the Task Manager. If so, your CPU isn't
>> really pegged. You just have something running that's "eating up" any
>> leftover cycles.
>>
>> Bring up the Task Manager and figure out what process it is. Since you
>> say that the game runs fine, I bet it's one of the Logitech utilities
>> or drivers. It's probably hooked into the default keyboard message
>> stream somehow, and that's how they accomplish their macro/scripting
>> capability (without being tied to a specific game).
>>
>
> Ok, I checked this out. I installed Wow on another computer which does
> not have Logitech, never has. Wow is still driving the CPU utilization
> rate to 100% continuously while in the game. One of these computers uses
> Intel while the other uses AMD.
>
> Now to reply to Dr Richard Cranium who posted this reply in the wrong
> thread:
>
>>Now granted - AMD's cpu's sure drive the task manager to 100% but that is
>>the difference imho between the intel engine and the AMD engine.
>>further, I don't really care what the hardware is doing these days, as
>>long
>>as my game is running great with high FPS. (and it is).
>
> Well you should care. When Intel went to 90nm manufacturing, Intel ran
> into a high heat dissipation problem when increasing the Mhz on their
> Pentium processors. This was the beginning of Intel moving away from the
> Mhz marketing to a processor-features marketing and multicore strategy.
> High heat is death to processors. Enough heat and a processor will
> literally fry in seconds (removing the heat sink will cause a Intel
> processor to shutdown in seconds due to its built-in high temperature
> sensor.)
>
> In this case of Wow driving one of the AMD/Intel's leading edge processors
> to 100% for extended periods of time, this is not going to fry the
> processor in seconds, but it will reduce the life of the processor. Both
> Intel and AMD have tried to address this problem by installing heat
> reducing techniques in their processors. Let's take AMD's solution. AMD
> uses a feature called Cool N Quite in its processors. This technology
> reduces the voltage on the processor in increments from say 1.6V down to
> 1.3V in proportion to the load on the CPU. At 100% CPU utilization AMD
> would drive the processor at 1.6V while at 40% utilization AMD would drive
> the processor at 1.3V. The reduction in voltage causes the processor to
> perform slower but generates less damaging heat. Intel uses a similar
> technique to reduce heat within its processors. The reason both AMD and
> Intel have gone to these heat-reducing techniques is: less heat = longer
> CPU life, especially with the current high-performance, high-heat
> generating processors.
>
> In the old days driving a CPU to 100% for hours meant nothing. Today that
> has changed and in fact can be damaging. Maybe Blizzard needs to rethink
> their approach to performance and let up a little bit on the processor
> when the work load is not high. Of course Blizzard would probably say
> their primary concern is performance and they are not responsible for CPU
> manufacturers' problems, but that is ignoring the damage that may be
> happening to their customers' systems in the form of reduced life
> expectancy.
>
> Oh well, its just a game.
>


.



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