Re: Guilds - Choice or nessecity?
- From: mikel <mikel@xxxxxxxxx>
- Date: Thu, 28 Jul 2005 16:20:01 -0700
wolfing wrote:
At 60 the looting changes quite a bit - greens become mostly worthless as equipment, and you start going after specific items which often drop rarely from specific bosses.
For example, Devout Skirt is a blue set item which only drops from Baron Rivendare in Stratholme - he drops 2 blue items per kill, and can drop about 18 different ones, so getting the one you want can take quite some time. Devout is the priest set, and as such anybody rolling on the fairly rare Devout Skirt over a priest will be branded as a ninja looter.
That is why lvl 60 is definitely game over for me. Going to the same dungeon over and over and over again just for a chance to get a +20 int hat that will replace my +15 int hat is not for me. Once I've been once to each dungeon with each character I have it's game over. I do like going once with each character, since going through Gnomeregan as a priest is a totally different experience than going as a warlock or a mage.
Level 60 was not game over for me, but it was nearly game over for that character. I played my 60 mage for a couple of months, but discovered that:
1. the things I disliked about bad parties were both more common and worse in raids
2. I got bored with the high-level instances after raiding them eight or ten times, and no imaginable piece of loot was worth enduring those hours of boredom (especially when I had no patience for the very common bad features of raids)
PVP kept level 60 interesting for a while, but then I got interested in PVP on a PVP server (my level 60 is on an RP server), and found that PVP opportunites were more plentiful and the other players' skills were generally better on the PVP server, so I started leveling characters there.
At the same time, friends and relatives were getting into the game, so I created additional characters to play along with them; that remains the source of a ton of fun. Some of us also created groups of characters with which to do fun RP things on a few servers, and that remains fun.
Things got somewhat more fun again on the original server after the release of battlegrounds, but now I have all these other characters on other servers, so I only spend a little time now and again with my level 60 mage, even though I play at least a little pretty much every day.
Some time between level 25 and level 32, one of my RP rogues went from pretty fun to hugely fun :-), so now my mage on the PVP server is taking a vacation while a PVP-oriented rogue on that server levels up. :-)
As far as guilds go, I have been in several, none of which I thought was very good. My level 60 mage has never been in a guild, but had no trouble getting into raids, because of my good friendship with several people who were in a couple of large, high-level raiding guilds (who, of course, kept bugging me to join all the time :-) ).
From the outside it looks like a good guild can be a big help. I've just never seen a good guild from the inside (I won't comment on the one I founded for RP purposes, because it's not my place to say whether it's good or not :-) )
.
- References:
- Guilds - Choice or nessecity?
- From: Vertoobli
- Re: Guilds - Choice or nessecity?
- From: BombayMix
- Re: Guilds - Choice or nessecity?
- From: collection2002
- Re: Guilds - Choice or nessecity?
- From: Vertoobli
- Re: Guilds - Choice or nessecity?
- From: Simon Nejmann
- Re: Guilds - Choice or nessecity?
- From: wolfing
- Guilds - Choice or nessecity?
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