Re: Dupe



"Optional" <john_barry74@xxxxxxxxxxx> wrote in message
news:1121782682.379602.161220@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
> can some one post text.
> websense blocks the forums.
>

Heres some posts....

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.. from someone following this for a few days now. I've been telling
everyone on my server about the lvl 30s zoning in and out of Maraudon that
never log out. About how it's most likely that they are duplicating items.
Interesting facts:

> On very many, possibly all servers, level 30 chars, and lvl 60 chars, have
> been zoning in and out of Maraudon orange non-stop for days. Clearly, they
> are up to no good. They do not respond, are ungrouped, and if they are
> guilded it is in a guild with shady reputations.

> Maraudon is bugged right now. That makes it a nice target.

> There seems to be a dupe involving the rollback that occurs when you
> attempt to zone into an instance after a crash of the world server.

> Maraudon crashes a lot, and on our server, everything else has been
> crashing a lot too. Molten Core has crashed 8/9 nights. This started
> before the patch. All instances are crashing quite a bit, with weird
> things happening, like people getting ported out, ppl landing in instances
> with no mobs, ppl seeing duplicate mobs such as onyxia and lucifron.

> Crazy reports from servers. These include 10 Krol blades in auction house
> from same seller. People literally giving away gold, a likely measure to
> smear the trail and make the dirty gold impossible to trace / remove.
> Someone buying up EVERY ITEM IN AUCTION HOUSE WITH A BUYOUT and relisting
> at huge prices.

> From one I've been able to dig up, it's working for gold and items. The
> person with 10 krol blades up at once either doesn't care and just thinks
> it's funny, or is dumb. The vast majority of these chars are probably just
> creating ABSURD amounts of gold.

> This has been going on non-stop, unchecked, for quite awhile, I believe
> before patch 1.6. But, the cat is fully out of the bag now.

> The amount of gold/items that has been duped by now is likely astounding.

> Blizz has been totally silent here. We are all just waiting now. Something
> has to be done.

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This is a bad day for Blizzard and the WoW community.

Blizzard has limited options. They can:

1. Take the sledgehammer approach and roll back affected servers to some
time before the exploit. This will make a lot of people very angry. Most of
these people are innocent. This is a last resort strategy because no company
likes to annoy so many customers.

2. Blizzard can track down duped gold/items and delete them. This is
impossible to do in the normal 6 hour maintenance window. There are many
ways to launder gold in WoW. Every time something is traded, the web grows
more complex. The fraud is hidden that much further back. They would have to
put a stop to all new transactions, shutting down servers possibly for
several days while they identify "unusual" transactions, and follow the
trail of the gold as it changed hands millions of times. This would also
annoy many innocent people.

3. They could hit the biggest targets. This means identifying people who
have had massive influxes of gold in a short time, or received the same
identical blue/purple item more than twice in a week. Then they would
suspend those accounts and bring back the servers online. They can then
investigate the banned accounts more thoroughly. This would in effect stop
the dupers but ignore the dupes already in the economy. This is the
likeliest scenario, since Blizzard probably already have the tools in place
to identify people who receive large amounts of gold or multiple identical
epics/blues. If they set the limits sufficiently high (say 5,000 gold
received in a week) they will likely filter out ONLY the dupers, and no one
will complain when the accounts are banned. Perhaps a high limit will allow
some of the small scale dupers to go free, but better to do that than to
hurt innocent people.

Of course, none of these solutions will work unless they SIMULTANEOUSLY PLUG
THE HOLES IN THE GAME WHICH ALLOW THIS EXPLOIT. Having played D2 for years,
I am not optimistic about Blizzard's ability to act quickly.

I hope Blizzard acts quickly and thoughtfully in this matter, because
nothing ruins a game faster than dupes.

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Yes, it's pretty definite.

Blizzard has known about it for several days. Within the past couple of days
Blizzard has already banned many accounts suspected of being involved in
duping and selling gold. I don't know what they've done about the duped
ITEMS, as opposed to gold. Luckily, my server (Burning Blade) is one of the
less-affected servers. At least, I haven't seen 10 Krol Blades on the AH at
the same time from the same seller as some other people have reported seeing
on their servers.

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This is getting out of hand. Servers are wracked with instance glitches the
likes of which nobody has ever seen before - and it cannot be blamed on 1.6
anymore. This is more than a simple glitch in the patch.

What is happening has become obvious to practically everyone on my server -
and with the merest of exploration into other realm servers, the problem
becomes clear - and clearly an epidemic.

When known gold farmers and gold farming guilds send all their script-bots
to instances like Mauradon and Uldaman and have them enter and exit, enter
and exit, enter and exit for twenty-four hours a day, when the Auction
Houses become suddenly flooded with duplicate items
(http://img307.imageshack.us/img307/6536/duppe1qa.gif) all of whole being
sold by the same person or team of persons AT THE SAME TIME that bizarre and
heretofore unimaginable instance bugs:


a.. Instances inexplicably crashing and resetting with duplicate mobs

a.. Players randomly transported to farmed instances entrances or told by
the system that they are in an instance they are not

a.. Mobs dozens of levels too high for the instance inexplicably spawning
inside the instance

(Et Cetera)

It becomes impossible to ignore that the recent problems on ALL of our
servers may well be a side effect of an item duplication exploit.

If the Farmers themselves are resistant to banning, by popping back up with
a new name and a new card, fine.
If the IPs these sweatshop workers hail from are resistant to being blocked
due to IP spoofs and other hacks, fine.

It is fine enough to point fingers at the now-legendary 'Chinese Gold
Farmers' but the simple fact of the matter is that these farmers would NOT
exist on ANY of our servers if there did not exist a market for second-hand
gold.

The fault is not the Farmers, ladies and gentlemen, the fault is in the
Buyer.

The people who have been blithely flaunting the rules and refusing to work
within the system by purchasing sencond-hand cash farmed by sweatshop
employees making slave wages are to blame for this current spate of
game-breaking instance server glitches.

The time has come, if Blizzard is unable to combat the companies that farm
these items and this gold, to clearly state "Enough is enough", put our foot
down and stop turning a blind eye to the practices of these people who are
supporting the companies that are ruining our game.

I urge the members of this community to each open a GM ticket stating that
you support an aggressive banning campaign for the buyers of second-hand
gold.

Thank you.

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etc etc etc....


.



Relevant Pages

  • Re: Dupe
    ... >> Crazy reports from servers. ... >> smear the trail and make the dirty gold impossible to trace / remove. ... > This is a bad day for Blizzard and the WoW community. ... > When known gold farmers and gold farming guilds send all their script-bots ...
    (alt.games.warcraft)
  • Re: WoW on BBC on cheating
    ... the economy by bot-farming. ... The limiting factor for Blizzard creating gold is how much *real ... Farmers will farm for, perhaps 350g of cash and get 200g of drops which they then sell on the AH for 650g and then send to the purchaser - they have only injected 550g into the economy and they have increased the supply side as well as the cash side in doing it. ...
    (alt.games.warcraft)
  • Re: WoW on BBC on cheating
    ... the economy by bot-farming. ... The limiting factor for Blizzard creating gold is how much *real ... Farmers will farm for, perhaps 350g of cash and get 200g of drops which they then sell on the AH for 650g and then send to the purchaser - they have only injected 550g into the economy and they have increased the supply side as well as the cash side in doing it. ...
    (alt.games.warcraft)
  • Re: If you buy gold you are an IDIOT
    ... > Well I heared there where some EQ servers where u can buy gold / ... Maybe blizz should do the same so we don't have all the farmers on ... > our servers:p (+ blizz makes more money, so they can offer more jobs. ...
    (alt.games.warcraft)
  • Re: Goldsellers and gold buyers beware
    ... Like my gold or yours that we earned one way or another? ... The "gold" is data on Blizzard's servers. ... Blizzard own that data. ... You don't even own your account - your account is effectively ...
    (alt.games.warcraft)