Re: EA's "Project 10 Dollars"





"The Almighty N (Blig, Creamy and Jonah's owner)" <simplythebest@xxxxxxxxx> wrote in message news:9f544131-36f2-4932-a04a-9a55d9ce1776@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
On Feb 17, 1:21 am, Tom <jimver...@xxxxxxxxxxx> wrote:
On Feb 17, 12:19 am, Jordan <lu...@xxxxxxxxxxxxx> wrote:

> On Feb 16, 8:46 pm, Tom <jimver...@xxxxxxxxxxx> wrote:

> > And I really don't see the issue with this at all. IF one buys the
> > game used, then EA, MS, Sony, etc don't make money on the licenses.
> > But then you think their services should be there for those to use
> > them without ever having to have paid for the license (buying > > retail).
> > In the end, no one is forced to pay for the service, but they also
> > choose not to get any of the game extras when they come out.

> Then charge for the content. Charging for the menu to access the
> content is petty.

> - Jordan

You're missing the point. The companies I listed lose money when a
game is resold, so why should they feel the obligation to sell the
content when they didn't make money from the license of the sale.
That's why one doesn't have to pay a fee for access if they buy it
retail. Even then, as I already stated, it is still cheaper to pay for
the access than to buy a retail game anyway.

AFAIK, this is only an issue for console games, since one doesn't have
to use a product key to play the game, like on a PC.

This actually *hurts* EA. If they want to charge simply for the
"privilege" of forking over even more money, they'll simply lose out
on the sales of the DLC, which was supposed to be the game industry's
new golden chicken, and they won't get either the sales from the DLC
*or* from the second-hand game. I agree with you on this and it may or may not bite them back. Only time will tell if these people don't bend over.

But, if they want the DLC and the alternative is spending way more buying retail instead of just $10 more to get, it may work. I don't like it, but I can understand why they do it besides just greed. They are losing money on a resale that isn't giving them licensing profits; that's the only reason I can see them doing this.

.



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