Re: There's no need for a new Xbox, says Microsoft
- From: The alMIGHTY N <natlee75@xxxxxxxxx>
- Date: Wed, 20 Jan 2010 11:13:24 -0800 (PST)
On Jan 19, 12:48 pm, Morgan <nos...@xxxxxxxxxxxx> wrote:
The alMIGHTY N wrote:
On Jan 18, 1:12 pm, Morgan <nos...@xxxxxxxxxxxx> wrote:
The alMIGHTY N wrote:
Can you give examples on any platform for the past 5 years? The onlyExamples of such games in the past, say, five years...?And you seem to put a lot of emphasis on what you personally preferNo, I put a lot of emphasis on what had influenced or changed the
over to what sells,
industry as opposed to what sells well. Or what displays innovation or
deep game play.
thing I can possibly think of is the cover system in GoW, apart from
that we seem to be toggling along with stuff from the last decade.
The DS and Wii platforms themselves are innovations in gaming.
Yeh not really the *core* gaming that you keep mentioning.
I couldn't tell whether we were still focusing on that since you
didn't give *any* example of innovations from PC gaming, core or not,
in the past five years, instead firing the question back to me.
Mass Effect, designed for a console and ported to the PC, was a
revolutionary game with regards to story telling.
Not really. It's a very good game but play through the whole of
Planescape Torment.
Planescape Torment was big on storytelling but the problem there is
that it's not really an accessible story. Mass Effect came off like a
Star Wars epic space opera that was actually *good.*
Guitar Hero and Rock Band...
Again, not really *core* games. You could argue that they expanded what
core gaming is or you cold argue that they are competitors for board games.
They're no more "competitors for board games" than any game that can
be played by more than one person, which is most everything these
days.
My argument *was* that they expanded what core gaming is (the
innovation part). Guitar Hero certainly wasn't made for casual gamers
as even the standard difficulty is well beyond what most casual gamers
could ever handle. Rock Band made this new genre more accessible but
it's still not a casual game except on the easiest difficulty setting.
I said it wasn't a *console* port. When you say something is a -blah-
port that means that it was ported *to* -blah- from its original
platform.
No it doesn't. The term "console port" is commonly used to describe a
game that has been ported to the PC from a console. Well find out just
how influential the wii was in a few years time if Natal is still around.
Yes, it does. If someone says that a game is an "Xbox port" that means
that it was ported to the Xbox from whatever the original platform
was.
The term "console port" is very specifically an indication that the
game *was* on the consoles and was adapted for PCs.
http://en.wikipedia.org/wiki/Porting#Porting_in_gaming
As for Crysis and Spor, Crysis speced its
self out of the market and Spore, well, just wasn't that good.
And it was one of the biggest, most highly anticipated PC exclusives
in a while. It was supposed to be the game that marked some sort of
return of PC gaming.
Was it? Nothing I ever read suggested this.
.
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