Re: There's no need for a new Xbox, says Microsoft
- From: The King of Gaming <king.of.gaming@xxxxxxxxxxx>
- Date: Fri, 15 Jan 2010 10:23:36 -0800 (PST)
On Jan 15, 11:44 am, Morgan <nos...@xxxxxxxxxxxx> wrote:
The King of Gaming wrote:
Wow, interesting that this debate has continued on. You would think
the PC died as a gaming platform yesterday, as opposed to a decade ago
when it actually kicked the bucket.
Seriously? Would you care to back that statement up because I can give
you a very long list of excellent PC titles that have come out over the
past 10 years, plenty of them being PC only
If it's a list of games anyone cared about, it wouldn't be very long.
And it would be about 1/100th of the console game list.
As "N" said, obviously there is some hyperbole when saying PC gaming
is completely dead. You can still play some great games (as long as
the publisher feels like porting them)
Also joint development. Not the same as porting.
If there's joint development, then where the hell is my lean?
Really, the only PC game of any significance in the last five years is
WoW, which isn't really a game but an addictive, social chat room/
grindfest that can be run on a five year old Celeron laptop.
Finally, I'll simply say this. Two of the most (if not the most) over-
saturated, often published, overexposed franchises in history, Madden
and Guitar Hero/Rock Band, cannot be played on PC. EA pulled the plug
on PC sports games last year, and after GH III
In two and a half decades of multi-platform gaming I've never bought a
single sports game. If I want to play a sport, I'll go outside and do it.
You seemto put a lot of emphasis on franchises and big names games. A
lot of the "big name" games are not big name becaue they are overly
good, they just have a good marketing team behind them. Halo for
example, fun game. Nothing special, Halo 1 was miles behind PC FPSs when
it was released. The only major thing it did was the inclusion of
vehicles. Metal gear solid, again, rubbish stealth game compared to
something like Thief, in face that's very good example of why I disagree
with your definition of important. Metal Gear Solid was probably better
known than Thief, and certainly sold better. However it was Thief that
has been the influence for slealth in modern games.
And you seem to put a lot of emphasis on what you personally prefer
over to what sells, which is ultimately what drives the industry and
what killed off PC gaming long ago. Of course Halo was nothing
special as an FPS when it came out, but ultimately it's the reason why
you can't "lean".
I think it's clear (and obvious) that some of you are console gamers
AND PC gamers, which allows you to pick and choose a PC port when it's
convenient but also take advantage of the fact that the overwhelming
majority of games are console release only. If you were rolling only
with the PC, you would be idly sitting on your hands while staring at
the EBGames home page and wondering why there are no PC games in
sight.
Sorry, but until I can play Madden on the PC (like you can on a 4 year
old Java phone) then I pronounce PC games dead, Jim. RIP.
.
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