Re: Prototype/inFamous sales numbers (Lund)



On Jul 21, 12:45 pm, Mattinglyfan <kyler.jack...@xxxxxxxxx> wrote:
On Jul 21, 8:42 am, Eric <elro...@xxxxxxxxxxx> wrote:



On Jul 17, 12:06 am, argento32 <aaronpyn...@xxxxxxxxx> wrote:

Why write an article on sales figures on games you haven't played.
I've played both and although both are good. Prototype is not even
close to the game that InFAMOUS is.- Hide quoted text -

Then it's too bad the company that made it was too stupid to make it
multiplatform. They deprived themselves of hundreds of thousands of
extra sales and deprived a lot of potential fans from ever knowing how
great a game it is. Epic fail for them, their shareholders, and
gamers.

The sales numbers clearly show the Wii and 360 are king of the hill.
It's not even CLOSE. Anyone designing a PS3-only game is stupid as
hell. Even the weakest 360 games usually outsell even the best PS3
games by 200-300%.

The same can be said of ANY company that makes a game for just one
platform so that reasoning is flawed.  BTW, saying the weakest 360
games outsell the best PS3 games by that margin is just lame and
slanted.

I was going to comment on that last statement. I'm all for a little
bit of hyperbole to drive home a point but that's a gross
exaggeration.

I think it really doesn't make a whole lot of sense to exclude *any*
platform unless it has such a miniscule user base that it's not worth
the effort. The user base is there and sales are there. Xbox 360 games
may sell better but the sales for PS3 games aren't nearly low enough
to write off as expendable, *especially* in this economy.
.



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