Bionic Commando
- From: NiGHTS <nightsintodreamsYOHOLMES@xxxxxxxxxxxxxxxx>
- Date: Fri, 22 May 2009 23:07:51 +0100
When designing a game that features collectables, you should:
1) enable the player to revisit areas for collectables s/he has missed.
2) make it so collectables remain collected after a players death
3) not make it so attempting to collect often results in the players death
4) goto 2
.
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