Re: Question guys
- From: numsixof1@xxxxxxxxx
- Date: Mon, 28 Jan 2008 07:49:23 -0800 (PST)
You're wrong on this. 1gig of RAM is the recommendation, and that is if
you're running some high end apps at times. It can run fine on 512megs RAM.
Come on now, for the longest time 'Recommended' specs in PC-Lingo
means it will run, but not how well. Yes, Vista can run with 512mbs
but I don't think I'd try it.
Windows - and especially Vista - just isn't geared towards games.
For now they are not en mass, but when I was at Best Buy after Xmas, I saw a
good deal of games with the Vista logo on them (Game for Windows icon).
The funny bit is, according to Microsoft Vista -is- geared towards
games. With the new DirectX and all they're trying to force gamers
into running vista exclusively. Of course right now its a step back
with framerates consistantly under XP with the same hardware, but what
can you do?
Actually that was very bad because directly accessing the hardware could
cuase it to fail if something is wrong with the software controlling it. At
least Windows is the only thing that will crash if something is wrong in
today's OS. I can't say how many times DOS has cost a HDD full of files to
total losses because a program made it die.
Seriously? In all my years of happy DOS gaming I never had a game
'crash and destroy my hard drive'. Sure direct hardware access means a
software crash can require a reboot, but that doesn't mean your CD-ROM
drive is going to start melting or something. Also didn't the earlier
versions of Windows allow direct harware access as well? Wasn't
Windows NT/2000 one of the first to reserve that?
pssoible, those OSes could only handle so much RAM, and the limitation is
that the most OSes that were DOS based, (up to Windows ME) those systems
could handle 2gigs RAM max, and that was hard to make it do on ME only,
Wasn't 128mbs the cut off on Windows 9x to where it didn't really
access passed that properly? I don't remember. A DOS based system
handling 2gbs of RAM doesn't really seem like a problem considering
when DOS was around memory sizes were a 1/10th of that at best. I
think your sizes are off. Having 2gbs of ram standard is a pretty
recent thing.
the largest file it could handle at any one time is 4gig, nullyfying today's
gaming bigtime.
I believe it was actually only 2gb.
= numsix
= http://www.villagebbs.com
.
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