Re: BioShock: A Total Piece of GARBAGE



jimmylaboca@xxxxxxxxx wrote in news:cd178e89-4d1b-42ff-bb1c-
b13984a0c2db@xxxxxxxxxxxxxxxxxxxxxxxxxxxx:

I've played through the entire game twice. I purchased the game the first
week it was out.

Some spoilers in this post.

1) BioGay is WAY TOO SHORT. Can easily be beaten in six hours on
normal mode. Funny how the biased Xbot shill reviewers love to point
out that Heavenly Sword is "too short" for having ten hours of
gameplay, yet BioSuck isn't too short with just six hours?!?

I wouldn't go that far. It certainly isn't any longer than halo3 or some
of the other FPS games that are newly released. Although I would say that
six hours is probably a little short. If you were to experience the
entire game (picking up clues to enhance the story line, getting research
data on all the different enemies etc) it extends the game quite a bit
and makes it more enjoyable.

2) Game is WAY TOO EASY. Once you get Bloodlust and a couple of wrench
powerups, you become an unstoppable killing machine. Just run up to
each and every splicer and wack it with the wrench. Repeat 1000 times,
game over. I played the game on NORMAL, which is basically easier than
the easy mode on most games.

This I will agree on you on. There are not a large variety of creatures
to kill. Each one has the same technique. You know the spiders are quick
and jump around (hit them with some fire and watch then slowly die), you
know the fire guys teleport and go invisible (hit them with some fire and
watch them slowly die out), the average splicer is good for a good wrench
whacking, the big daddies get mowed down by armor piercing machine gun
rounds like it's not even funny. rinse repeat.... rinse repeat....

I also must say that I liked the "scary" element to the game. I can't
tell you how many times I jumped out of my chair when I thought I got
every splicer in the room only to have one jump out from the shadows or
from the roof hehe.

3) BioShock is NOT a FPS, it's a FPM - first person MELEE. There is
ZERO reason to use any weapon other than the melee wrench once you get
Bloodlust. The game becomes a boring, bland first person MELEE.

I wouldn't go that far. See my above comments. It's not a one weapon take
all game, but it comes close to the same rinse repeat sequence too often.

3) Last boss fight is LAME and WAY TOO EASY. Just run up to the boss
and wack him with the wrench a bunch of times!! Hit the "F" key every
once in a while to recharge your health and he's dead. My goldfish
could pwn the last boss.

LOL no arguments here. It took me exactly 1 retry on normal to kill him.
The first time I simply got too close. the second time I just sprayed him
with machine gun fire and he died. I was like... wow... that was easy...

4) Story is lame and predictable. It is obvious and telegraphed well
in advance that Atlas = Fontaine.

Yes, but did you predict that your character was a tool? I liked some of
the twists.

5) Gameplay is more linear than the intersection of two planes (also
known as a STRAIGHT LINE for you Xbots who failed eighth grade).

I wouldn't go that far. It is linear, but it has multiple linear lines
for the multiple endings, and it isn't any more linear than any other FPS
single player game in existence.

Bottom line... BioSuck SUCKS ASS. It's the most overrated game in the
history of gaming. 4/10 rating AT BEST. It's a complete POS.
ANY reviewer that mentions "Bioshock" and "Game of the Year" in the
same sentence is a 100% bona fide Xbot paid shill.

I wouldn't go this far either. I enjoyed the game, but would have liked a
better variety of enemies and probably some better AI. The story was
good, the graphics were totally awesome. The interaction between all of
the items in the game was awesome and allowed for a lot of different
experiments with weapons etc. It had some good flexibility for the main
character, but very little flexibility when it came to the enemies or
their AI.

Xbox 360 owner
PS3 owner
xbox prior owner
nes prior owner
dreamcast prior owner
.



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