Re: Online approach: Sony vs Microsoft
- From: RMZ <Jeremy.Deats@xxxxxxxxx>
- Date: Thu, 19 Jul 2007 03:08:04 -0000
On Jul 17, 2:47 pm, mordicus <mordi...@xxxxxxx> wrote:
RMZ wrote:
The $50 a year is nothing for all you get. It breaks down to roughly
$4 a month and for that you get a on-line gaming infrastructure fully
supported by Microsoft, you get servers that are maintained and tested
to ensure they can perform as need, you get a tone of downloadable,
playable demos, movie clips, etc... (Yes the Gold subscribers help pay
for the free Silver features). When you add it up there is a lot XBox
Live is doing that the competition isn't.
Because on-line gaming infrastructure of PS3 is not fully supported by
Sony ?
Not tested, not maintained and without any downloadable content, no demos,
no clips, no nothing ?
Please...
I have nothing against Xbox360, but what you say is just... PR BS.
No, they have demos, and Sony is maintaining something... The problem
is, well where do you think that money is coming from. It's sort of
like health care, sure you can get it government subsidized but it
sucks compared to what you pay for. I've compared what Sony is
currently offering to XBox Live and right now Sony's offering just
doesn't compare. Where are the game demos? Where is their counterpart
to XBox Live? What about game videos and High Definition movie
downloads? They offer some of these things sure, but overall it's
about 40% of the experience Live is offering now.
You can toss part of that up to the time it takes to build up
everything, but when you add it up, you're measly $4 a month does a
lot... When you multiple $4 a month x 3 million (roughly 1/4 of XBox
360 owners. Which is a very rough guess at the percent of XBox 360
owners paying for a Gold membership), well Microsoft's getting a lot
of money per month to fund the XBox Live division and they are doing
so without having to charge each subscriber any more than a fast food
value meal.
It takes money to build out servers, to test those servers and
maintain them. To takes money to keep creative people on board to
guide your on line vision and programmers to build content, artist,
etc.... Microsoft knows how to do on-line better than anyone and
that's why they have a corporate sub-division of XBox, XBox Live with
its own offices, etc... devoted entirely to on-line play.
If Sony does have a counter part to this it's not showing yet and the
big question is where are they going to get the money to keep it
going? People who think FREE is always best without looking at what
the long term ramifications of free are pretty shallow minded I think.
Sony doesn't appear to have a business model to support and grow their
on-line experience in the way Microsoft does. If someone here
understands Sony's model better I would love for them to explain it.
In the end, as the saying goes you can't get something for nothing.
.
- Follow-Ups:
- Re: Online approach: Sony vs Microsoft
- From: Mattinglyfan
- Re: Online approach: Sony vs Microsoft
- Prev by Date: Re: Last week's interview with David Reeves of Sony Europe...
- Next by Date: Re: Offering a part-time job
- Previous by thread: Re: Online approach: Sony vs Microsoft
- Next by thread: Re: Online approach: Sony vs Microsoft
- Index(es):
Relevant Pages
|
Loading