Re: I hate Perfect Dark Zero
- From: myrefusebin@xxxxxxxxxxx
- Date: Tue, 05 Jun 2007 18:19:38 -0700
On Jun 5, 4:29 pm, "Tom" <n...@xxxxxxxxxxx> wrote:
"Scrub" <d...@xxxxxxxxxxxxxx> wrote in message
Just had to say that.. I bought it cheap being a launch title but haven't
been able to even pass rhe second level.. Playing it through on the
hardest difficulty. I mean, I had trouble getting past the lift section
on level 0.. Maybe I just suck really really bad at this for some reason..
You must be one of those 'run-n-gun' through the game players; it doesn't
work that way. You need to see what's eating you alive, do it over, see
where the enemies are and kill it before continuing on. I've seen the same
complaints about many shooters (especially the Ghost Recon series) where
people complained it was to hard. Try playing with a seasoned partner in
The "do it over" part is the flaw. I don't think many mind doing it
over to a point--it's understood that it wouldn't be any fun to win
the first try every time, but when it is just a time-consuming task of
memorization, then there's the problem. That's all there is to PDZ:
learn where they're at, where the goal is, how to get there...and just
do it. After all that frustration, you can beat any mission in
minutes, just because you've memorized the script. Not fun.
A better, more popular, example is Splinter Cell.
Nintendo takes the formula one step further: Make each retry cost you
15-30 minutes and the win dependent on skill that you can only develop
by playing over and over again. Older, modern gamers have neither the
diesire nor the time for that crap.
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