Re: Elite *comes* with an HDMI cable



Android <androvich@xxxxxxxxxxxxxxxxx> wrote:

The N64 used cartridges instead of CD-ROMs, like the original PlayStation,
because Nintendo apparently didn't think CD's were necessary. But the lower
costs and quicker manufacturing time associated with CD's hurt Nintendo's
ability to compete, and they were trounced by Sony. PS One games could be
made cheaply, as opposed to cartridges, giving rise to the Greatest Hits and
bargain line. They could also be made quicker to meet demand, and they had
better audio. I can't think of anyone who thinks that using cartridges
instead of CDs was a good idea for Nintendo, even though the advantages of
CD-ROM weren't immediately apparent.

I don't know. When you started seeing games like Myst on the Mac, the
reason for games on CD-ROM was pretty apparent to me...

Many of the first PS2 games came on CD-ROM, as people argued that the extra
capacity of DVD wasn't necessary. Dreamcast and GameCube didn't bother to
use DVD-ROM but instead used their own proprietary formats. These two were
the last place finishers in that console generation. As Xbox and PS2
showed, DVD's were important for the graphic-intensive type of games that
consumers demanded.

I don't get this either. PS1 RPGs quickly outgrew CD, While I could
agree that smaller games need not use more expensive DVDs to say that DVD
wasn't necessary was just silly.

So, now we've got a new generation of consoles. One uses the
next-generation Blu-Ray format, the other uses the last generation DVD
format. Once again, this early in the console's life, the advantages of
Blu-Ray aren't immediately apparent. However, if past history is any
indication, developers will eventually take advantage of the new format and
it does give PS3 an advantage over the competition.

Ah, but in your previous examples, the former generation had already shown
a need for a larger storage medium.

However, looking at the PS2 and XBox, how many games came on multiple
DVDs? Even the biggest of RPGs still fit on a single DVD. Even when the
new storage medium came out (eg. CD-ROM, DVD) many launch games immediatly
took advantage of the larger mediums with sizes that were clearly too
large for the previous generation. That hasn't really happend with the
PS3 and Blu-Ray yet. In fact, the one game that was expected to really
show why Blu-Ray was needed arguably failed due to other technological
issues with the PS3's hardware.

I guess we'll see what happens when FF13, and its undoubtedly huge FMVs,
hits the stand. If anyone can fill up 25GB, it's Square Enix.

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