Re: Dan Clarke's E3 assessment:
- From: Andrew <spamtrap@xxxxxxxxx>
- Date: Thu, 11 May 2006 21:31:12 +0100
On Thu, 11 May 2006 20:15:28 -0000, Doug Jacobs
<djacobs@xxxxxxxxxxxxxxx> wrote:
The game is basically an ever-growing sandbox for you to play in. Like
the other Sim type games, there really isn't a way to "win" unless you
decide to impose one on yourself. And whether the critters play
nicey-nicey with one another, or decide to blow each other to smithereens
is also up to you.
While I could see the growth in physical attributes, the intelligence
of the creatures just seemed to happen and wasn't any different
between creatures, and it is only the AI that interests me rather than
just a Darwinian Mr Potatohead.
Maybe I have missed something, and I hope I have, but I have seen too
many of these kind of games that promise much but are ultimately
boring.
--
Andrew, contact via http://interpleb.googlepages.com
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